One Glance, A Thousand Years
One look. A lifetime. A thousand years of 'what ifs', compressed into a single glance.
Devlog
The premise
You're walking across a bridge. You see her. In that fleeting moment of eye contact, time distorts — you don't just see a stranger, you see a future. In the twenty seconds it takes to walk past each other, your mind races through a whole lifetime of what-ifs.
How it plays
The interaction is almost nothing: hold left click after the two of you overlap, and let it carry you. It's meant to be played quietly, with attention — the restraint is the point.
Made for a jam
Built in Godot for the 20 Second Game Jam. Game, animation and story by ForingSan; music from Artlist; visuals inspired by the animation work of @cheuk_my_animation.
一瞥,千年
一個眼神。一生。一千年的「如果」,凝縮在一次對望裡。
前提
你正走過一座橋。你看見了她。在那短暫的對望裡,時間扭曲了——你看見的不只是陌生人,而是一個未來。在彼此擦身而過的二十秒裡,你的腦海跑過了整整一生的如果。
怎麼玩
互動幾乎是零:在兩人重疊後按住左鍵,讓它帶著你走。它適合安靜、專注地玩——克制正是重點。
為 Jam 而作
以 Godot 為 20 秒遊戲 Jam 製作。遊戲、動畫與故事由 ForingSan 操刀;音樂來自 Artlist;視覺靈感來自 @cheuk_my_animation 的動畫。
Want one of these?
From napkin idea to shipped title — bring yours and let's combine our skill trees.
Ready when you are.